Come visit the FARM!
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Registration is now open for the first (!) ACM SIGPLAN Workshop on Functional Art, Music, Modeling and Design (FARM), to be held in Boston on September 28 (the day after ICFP). I’m really excited—it’s shaping up to be a really awesome event. Check out the list of accepted papers and demos:
- Samuel Aaron and Alan F. Blackwell. From Sonic Pi to Overtone: Creative Musical Experiences with Domain-Specific and Functional Languages
- Henrik Bäärnhielm, Mikael Vejdemo-Johansson and Daniel Sundström. Using Haskell as DSL for controlling immersive media experiences (Demo)
- Guillaume Baudart, Louis Mandel and Marc Pouzet. Programming Mixed Music in ReactiveML
- Jean Bresson, Raphael Foulon and Marco Stroppa. Reduction as a Transition Controller for Sound Synthesis Events
- Kelsey D’Souza. PySTEMM - A STEM Learning Tool for Exploring and Building Executable Concept Models (Demo)
- Andy Gill and Brent A. Yorgey. Functional active animation (Demo)
- Jason Hemann and Eric Holk. Visualizing the Turing Tarpit
- Paul Hudak. Euterpea: From Signals to Symphonies (Demo)
- David Janin, Florent Berthaut, Myriam Desainte-Catherine, Yann Orlarey and Sylvain Salvati. The T-Calculus : towards a structured programing of (musical) time and space
- David Janin and Florent Berthaut. LiveTuiles for tiled composition of audio patterns (Demo)
- Thomas Jordan. Spontaneous Musical Explorations of Visible Symmetric Structures (Demo)
- Hendrik Vincent Koops, José Pedro Magalhães and W. Bas de Haas. A Functional Approach To Automatic Melody Harmonisation
- José Pedro Magalhães, Bas De Haas, Gijs Bekenkamp, Dion ten Heggeler and Tijmen Ruizendaal. Chordify: Chord Transcription for the Masses (Demo)
- Donya Quick and Paul Hudak. Grammar-Based Automated Music Composition in Haskell
- Chung‐chieh Shan and Dylan Thurston. Braiding in circles (Demo)
Note the early registration deadline is August 22, so don’t delay! In case you’re not already convinced, here’s a short description of the workshop and what it’s trying to accomplish:
The functional programming community is largely interested in writing beautiful programs. This workshop is intended to gather researchers and practitioners interested in writing beautiful programs that generate beautiful artifacts. Such artifacts may include visual art, music, 3D sculptures, animations, GUIs, video games, physical models, architectural models, choreographies for dance, poetry, and even physical objects such as VLSI layouts, GPU configurations, or mechanical engineering designs.
The goal of FARM is to gather together researchers, practitioners, and educators in this interdisciplinary field, as well as anyone else with even a casual interest in the area. We wish to share ideas, look for common ground, and encourage more activity. We also hope to legitimize work in the field and facilitate potential collaboration among the participants.